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Group behavior

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Revision as of 04:32, 15 June 2015 by WinSysop (talk | contribs)

Group behavior will be influenced by the following private laws:

  1. comparison: people are prone to look for differences between them and the surrounding members, as a measure of their status.
  2. FFFF vs. PFC: people use two methods of decision making. Either competitive-manse mode (FFFF or aboundance-friendly mode (PFC). in the first, they will gather in coalitions and see strangers or non-members as a thereat. In the second, they will be more friendly to strangers.
  3. Fight: Under FFFF, they will try to deceit their foes, and destroy them, while keep alliance to their commerads.
  4. Revelries in organizations: In Hierarchical organizations with a lot of resources, as you get closer to the top of the pyramid, decisions count for more money and prestige. In these organizations, as you get closer to the top, competition become fiercer, and though, an FFFF mode is more prevalent. To gain higher position, you have to align closely with your coalition, serving the needs of you masters,and help defeat the competitors.