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Psychology settings for deliberation

5 bytes added, 06:08, 8 September 2013
Brain research: two decision systems
System - fight or flight is an ancient system that is in many animals and is designed to help protect the animal. Now generally believed that the system is characterized by a typical initial response and the choice between three options of courses of action [30] . The first reaction when there is a fear of the threat, it is freezing in place, in order to weaken the ability of the predator denied recognition or source of danger, and to help threatened to try to identify clearly the source of the danger. Frozen state machine - Freeze. Usually most people Iaidfo in a terrible state to avoid the threat and deal with it (Flight), because confrontation with a dangerous enemy may rise in injury or death. If you do not find and need to deal with the threat Iokoon brain the body to attack the threat (Fight) In case a threat too hard and there is no way to escape or avoid the threat selects the victim shows signs of surrender in the hope that the attacker sees attacked a weak opponent, there's no point in dealing with him, or in the case of predator, the predator decides Shipwrecked sick or dead and unhealthy eating it (Fright). Because now acceptable use more complex description of the system - fight or flight I shall call it a shortcut to the FFFF.
 Although people in Western society are not an existential threat, not prey animals and other humans, and therefore are not supposed to use in the FFFF in everyday situations, it appears that many of the public used the most widely. Surfers often Forums conflict situations. People on the street can respond to each other aggressively. It also seems that the media learned to radicalize the use of information represents an existential threat to to run this system and get high ratings. Most mainstream Israeli press, which has developed almost always in the news for rape, murder, bribery, [[corruption ]] security threat, low achievements in education and so on. The reason that the media prefer to make representations threat is that - FFFF feel terrible danger to stimulate it very easy for most of the population. As a result people are drawn to the advantage of the news and media sources ratings produced a sense of reality threatening.
Discussion is also in discussions themselves can easily turn to inflamntory if one correspond identify other participants threaten him personally, for his ideas or the group - voiced his. When one of the participants feel threatened he may choose to attack the threat factors. Aggression has a feature contagious, because whoever attacked himself may feel a sense of threat and response will also FFFF. As a result, the system participants in their FFFF into option fight, react aggressively towards each other and created a flare forum. To the flaming has another negative effect. Because the system is intended for most of the population into flight mode and not to fight, the result of aggression forums will be the flight of most of the population forums. That may be why, according to press sources reported that monitor the amount of internet readers, only about one percent of the readers of articles respond. And the same percentage usually responds aggressively. According to the model FFFF, is it a small percentage of the population that responds to information response fight. This phenomenon is called Israel a "culture talkback" and it rejects many users from reading the talkbacks because of the violence and Bulgari lot in common. Such discussion culture, it is very difficult to motivate people to discuss complex. Emergency system is built complex decisions, and it is not suitable for learning new topics, but mainly to preserve the existence, and thus, the knowledge, and to postpone new knowledge.